# Loser Got Isekai’d  -Gotta Conquer the Girls Before Conquering the World-

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3733830
- Developer: Morexingame
- Released: 2025 · Genre: Casual · List price: $13.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $328 to $493 per month (mid $410)
- Opportunity score: $410/month at x1.00 dormancy multiplier
- Est. lifetime owners: 1.2k · Est. lifetime net revenue: $5.9k
- Review sentiment: 84% positive across 62 reviews (39 from Steam purchases)
- Review velocity: 3.5 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 0 months ago
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Last build shipped 1 months ago
- Store page localized in only 4 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $745 |
| After VAT / sales tax (-13% blended) | $648 |
| After refunds (-9.5% median) | $587 |
| Net to developer (after Steam 30%) | $410 |

## Monthly review counts, oldest to newest (7 months)

20, 1, 5, 1, 5, 8, 1

## Markets by review language

- schinese: 62%
- english: 19%
- koreana: 5% (game NOT localized in this language)
- russian: 14% (game NOT localized in this language)

Localization gap: 19% of measured reviews are written in languages the game does not support (top: russian). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3733830
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
