# Chirax's Fortress

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3798540
- Developer: Dreamcube
- Released: 2025 · Genre: Indie · List price: $11.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $228 to $342 per month (mid $285)
- Opportunity score: $456/month at x1.60 dormancy multiplier
- Est. lifetime owners: 1.4k · Est. lifetime net revenue: $5.7k
- Review sentiment: 98% positive across 52 reviews (44 from Steam purchases)
- Review velocity: 2.8 reviews/month (6-month average)

## Why it's flagged

- No developer announcement on record, ever
- Last build shipped 1 months ago
- Store page localized in only 1 language(s)
- Last discounted 1 months ago, 6 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $517 |
| After VAT / sales tax (-13% blended) | $450 |
| After refunds (-9.5% median) | $407 |
| Net to developer (after Steam 30%) | $285 |

## Monthly review counts, oldest to newest (10 months)

16, 3, 5, 2, 2, 2, 2, 3, 2, 6

## Missed seasonal-sale revenue (modeled)

Skipped 1 Steam seasonal sale window(s) in the last 10 months. Running a -50% discount in those windows is modeled at +$151 net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Estimated acquisition range

$6.8k to $13.7k (2-4x the trailing net annuity of $3.4k/year). Same error range applies.

## Markets by review language

- french: 2% (game NOT localized in this language)
- german: 2% (game NOT localized in this language)
- english: 91%
- russian: 2% (game NOT localized in this language)
- spanish: 2% (game NOT localized in this language)

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3798540
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
