# Oni-no-Kuni: Miozuki's Descent

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3801270
- Developer: アイオライト
- Publisher:  Oπ
- Released: 2026 · Genre: Casual · List price: $14.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $1.2k to $1.8k per month (mid $1.5k)
- Opportunity score: $1.5k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 2.0k · Est. lifetime net revenue: $9.8k
- Review sentiment: 93% positive across 96 reviews (61 from Steam purchases)
- Review velocity: 12.2 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 3 months ago
- Studio active elsewhere (3 titles tracked), so this one may welcome a partner
- Last build shipped 6 months ago
- Store page localized in only 4 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $2.8k |
| After VAT / sales tax (-13% blended) | $2.4k |
| After refunds (-9.5% median) | $2.2k |
| Net to developer (after Steam 30%) | $1.5k |

## Monthly review counts, oldest to newest (5 months)

57, 0, 4, 0, 0

## Markets by review language

- japanese: 2%
- schinese: 57%
- english: 32%
- koreana: 2% (game NOT localized in this language)
- russian: 4% (game NOT localized in this language)
- spanish: 2% (game NOT localized in this language)

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3801270
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
