# Space Imperia 4X

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3815550
- Developer: Breich Games
- Released: 2026 · Genre: Strategy · List price: $22.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $5.9k to $8.8k per month (mid $7.3k)
- Opportunity score: $7.3k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 2.0k · Est. lifetime net revenue: $15.0k
- Review sentiment: 92% positive across 63 reviews (61 from Steam purchases)
- Review velocity: 38.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 0 months ago
- Last build shipped 0 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $13.3k |
| After VAT / sales tax (-13% blended) | $11.6k |
| After refunds (-9.5% median) | $10.5k |
| Net to developer (after Steam 30%) | $7.3k |

## Monthly review counts, oldest to newest (1 months)

38

## Markets by review language

- german: 4%
- english: 88%
- spanish: 4% (game NOT localized in this language)
- schinese: 4% (game NOT localized in this language)
- brazilian: 2% (game NOT localized in this language)

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3815550
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
