# Ghost Deliverer

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3816720
- Developer: TEAMDADA
- Released: 2025 · Genre: Adventure · List price: $18.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $446 to $669 per month (mid $557)
- Opportunity score: $557/month at x1.00 dormancy multiplier
- Est. lifetime owners: 896 · Est. lifetime net revenue: $5.7k
- Review sentiment: 98% positive across 41 reviews (28 from Steam purchases)
- Review velocity: 3.5 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 3 months ago
- Last build shipped 3 months ago
- Store page localized in only 3 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $1.0k |
| After VAT / sales tax (-13% blended) | $880 |
| After refunds (-9.5% median) | $796 |
| Net to developer (after Steam 30%) | $557 |

## Monthly review counts, oldest to newest (7 months)

6, 6, 2, 2, 5, 2, 4

## Missed seasonal-sale revenue (modeled)

Skipped 4 Steam seasonal sale window(s) in the last 7 months. Running a -50% discount in those windows is modeled at +$1.1k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Markets by review language

- koreana: 93%
- japanese: 4%
- schinese: 4% (game NOT localized in this language)

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3816720
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
