# I Am Sakuya FPS: Lunarian Invasion

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3864010
- Developer: Sigyaad Team
- Released: 2025 · Genre: Action · List price: $9.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $134 to $201 per month (mid $167)
- Opportunity score: $167/month at x1.00 dormancy multiplier
- Est. lifetime owners: 1.6k · Est. lifetime net revenue: $5.3k
- Review sentiment: 65% positive across 54 reviews (49 from Steam purchases)
- Review velocity: 2.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 0 months ago
- Studio active elsewhere (10 titles tracked), so this one may welcome a partner
- Last build shipped 0 months ago
- Store page localized in only 1 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $304 |
| After VAT / sales tax (-13% blended) | $265 |
| After refunds (-9.5% median) | $239 |
| Net to developer (after Steam 30%) | $167 |

## Monthly review counts, oldest to newest (10 months)

28, 6, 2, 3, 1, 1, 2, 1, 2, 5

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3864010
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
