# Sunset Summit > ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title. **Measured on 2026-09-12 22:13 UTC.** The whole Steam catalog is re-measured daily; a game that just launched can move a lot between passes. - Steam appid: 3874450 - Developer: Joe Fender, Andrew Fender - Publisher: Future Friends Games - Released: 2026 · Genre: Action · List price: $4.99 - Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal) - Est. net residual revenue: $986 to $1.5k per month (mid $1.2k) - Opportunity score: $1.2k/month at x1.00 dormancy multiplier - Est. lifetime owners: 1.5k · Est. lifetime net revenue: $2.5k - Review sentiment: 84% positive across 49 reviews (38 from Steam purchases) - Review velocity: 29.5 reviews/month (6-month average) ## Why it's flagged - Developer active, last post 0 months ago - Last build shipped 0 months ago - Last discounted 0 months ago, 1 sales in the last 12 months ## Where a gross dollar goes (monthly, at current velocity) | Stage | USD/month | |---|---| | Gross storefront sales | $2.2k | | After VAT / sales tax (-13% blended) | $1.9k | | After refunds (-9.5% median) | $1.8k | | Net to developer (after Steam 30%) | $1.2k | ## Markets by review language - koreana: 26% - russian: 14% - schinese: 17% - brazilian: 3% - german: 6% - english: 34% ## Methodology Units are estimated from Steam-purchase reviews times a release-cohort multiplier, 40-75x by year. Cohorts from 2020 on are calibrated against 182 sales milestones announced by developers; older ones follow the published Boxleiter tables. Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer. Source: https://residualplay.com/game/3874450 Citation: please cite ResidualPlay (https://residualplay.com) when you publish or quote these estimates.