# MotoGP™26

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3875050
- Developer: Milestone S.r.l.
- Released: 2026 · Genre: Racing · List price: $59.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $22.1k to $33.2k per month (mid $27.7k)
- Opportunity score: $27.7k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 6.9k · Est. lifetime net revenue: $138.4k
- Review sentiment: 65% positive across 308 reviews (215 from Steam purchases)
- Review velocity: 55.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 1 months ago
- Studio active elsewhere (43 titles tracked), so this one may welcome a partner
- Last build shipped 0 months ago
- Last discounted 0 months ago, 2 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $50.2k |
| After VAT / sales tax (-13% blended) | $43.7k |
| After refunds (-9.5% median) | $39.5k |
| Net to developer (after Steam 30%) | $27.7k |

## Monthly review counts, oldest to newest (4 months)

100, 57, 39, 24

## Markets by review language

- schinese: 4%
- brazilian: 6%
- english: 49%
- koreana: 1% (game NOT localized in this language)
- russian: 1% (game NOT localized in this language)
- japanese: 2%
- french: 10%
- german: 13%
- spanish: 13%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3875050
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
