# I Need to Fix My Dream Car (But I Work at a Junkyard) > ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title. **Measured on 2026-09-11 15:55 UTC.** The whole Steam catalog is re-measured daily; a game that just launched can move a lot between passes. - Steam appid: 3889540 - Developer: GameFactory - Released: 2026 · Genre: Indie · List price: $12.99 - Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal) - Est. net residual revenue: $2.8k to $4.2k per month (mid $3.5k) - Opportunity score: $3.5k/month at x1.00 dormancy multiplier - Est. lifetime owners: 1.5k · Est. lifetime net revenue: $6.6k - Review sentiment: 84% positive across 44 reviews (38 from Steam purchases) - Review velocity: 32.0 reviews/month (6-month average) ## Why it's flagged - Developer active, last post 0 months ago ## Where a gross dollar goes (monthly, at current velocity) | Stage | USD/month | |---|---| | Gross storefront sales | $6.3k | | After VAT / sales tax (-13% blended) | $5.5k | | After refunds (-9.5% median) | $5.0k | | Net to developer (after Steam 30%) | $3.5k | ## Markets by review language - russian: 26% - japanese: 3% - schinese: 3% - german: 3% - english: 66% ## Methodology Units are estimated from Steam-purchase reviews times a release-cohort multiplier, 40-75x by year. Cohorts from 2020 on are calibrated against 182 sales milestones announced by developers; older ones follow the published Boxleiter tables. Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer. Source: https://residualplay.com/game/3889540 Citation: please cite ResidualPlay (https://residualplay.com) when you publish or quote these estimates.