# Soba's Gunpaw

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3899010
- Developer: Evrac Studio
- Released: 2025 · Genre: Casual · List price: $2.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $201 to $301 per month (mid $251)
- Opportunity score: $401/month at x1.60 dormancy multiplier
- Est. lifetime owners: 4.0k · Est. lifetime net revenue: $4.0k
- Review sentiment: 93% positive across 126 reviews (124 from Steam purchases)
- Review velocity: 10.0 reviews/month (6-month average)

## Why it's flagged

- No developer announcement on record, ever
- Studio active elsewhere (4 titles tracked), so this one may welcome a partner
- Last build shipped 11 months ago
- Store page localized in only 1 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $455 |
| After VAT / sales tax (-13% blended) | $396 |
| After refunds (-9.5% median) | $358 |
| Net to developer (after Steam 30%) | $251 |

## Monthly review counts, oldest to newest (9 months)

45, 6, 9, 8, 5, 2, 5, 18, 22

## Estimated acquisition range

$6.0k to $12.0k (2-4x the trailing net annuity of $3.0k/year). Same error range applies.

## Markets by review language

- french: 2% (game NOT localized in this language)
- koreana: 2% (game NOT localized in this language)
- russian: 6% (game NOT localized in this language)
- spanish: 1% (game NOT localized in this language)
- japanese: 1% (game NOT localized in this language)
- schinese: 1% (game NOT localized in this language)
- german: 9% (game NOT localized in this language)
- english: 77%
- brazilian: 2% (game NOT localized in this language)

Localization gap: 23% of measured reviews are written in languages the game does not support (top: german). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3899010
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
