# FATAL FRAME II: Crimson Butterfly REMAKE

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3920610
- Developer: KOEI TECMO GAMES CO., LTD.
- Released: 2026 · Genre: Action · List price: $49.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $173.3k to $259.9k per month (mid $216.6k)
- Opportunity score: $216.6k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 82.6k · Est. lifetime net revenue: $1.4M
- Review sentiment: 87% positive across 3955 reviews (2581 from Steam purchases)
- Review velocity: 516.8 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 2 months ago
- Studio active elsewhere (76 titles tracked), so this one may welcome a partner
- Last build shipped 2 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $393.2k |
| After VAT / sales tax (-13% blended) | $342.0k |
| After refunds (-9.5% median) | $309.6k |
| Net to developer (after Steam 30%) | $216.6k |

## Monthly review counts, oldest to newest (5 months)

1836, 331, 131, 134, 152

## Markets by review language

- brazilian: 3% (game NOT localized in this language)
- french: 1%
- koreana: 3%
- spanish: 3%
- german: 1%
- english: 42%
- russian: 3% (game NOT localized in this language)
- japanese: 8%
- schinese: 35%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3920610
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
