# One Potion Please

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3932130
- Developer: CoderGuy111
- Released: 2026 · Genre: Casual · List price: $2.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $394 to $592 per month (mid $493)
- Opportunity score: $493/month at x1.00 dormancy multiplier
- Est. lifetime owners: 5.9k · Est. lifetime net revenue: $5.9k
- Review sentiment: 92% positive across 198 reviews (183 from Steam purchases)
- Review velocity: 19.7 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 1 months ago
- Last build shipped 1 months ago
- Store page localized in only 1 language(s)
- Last discounted 1 months ago, 1 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $895 |
| After VAT / sales tax (-13% blended) | $779 |
| After refunds (-9.5% median) | $705 |
| Net to developer (after Steam 30%) | $493 |

## Monthly review counts, oldest to newest (7 months)

65, 34, 15, 18, 16, 17, 18

## Missed seasonal-sale revenue (modeled)

Skipped 2 Steam seasonal sale window(s) in the last 7 months. Running a -50% discount in those windows is modeled at +$1.0k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Markets by review language

- brazilian: 2% (game NOT localized in this language)
- french: 1% (game NOT localized in this language)
- english: 90%
- koreana: 1% (game NOT localized in this language)
- russian: 3% (game NOT localized in this language)
- spanish: 2% (game NOT localized in this language)
- schinese: 2% (game NOT localized in this language)

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3932130
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
