# Midnight's Curse

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3964050
- Developer: Total
- Publisher: Gamesforfarm
- Released: 2025 · Genre: Action · List price: $0.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $20 to $30 per month (mid $25)
- Opportunity score: $25/month at x1.00 dormancy multiplier
- Est. lifetime owners: 1.0k · Est. lifetime net revenue: $340
- Review sentiment: 69% positive across 39 reviews (32 from Steam purchases)
- Review velocity: 3.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 11 months ago
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Last build shipped 12 months ago
- Store page localized in only 2 language(s)
- Last discounted 0 months ago, 10 sales in the last 12 months
- Proven demand elasticity: x2.1 review velocity during past deep sales

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $45 |
| After VAT / sales tax (-13% blended) | $39 |
| After refunds (-9.5% median) | $36 |
| Net to developer (after Steam 30%) | $25 |

## Monthly review counts, oldest to newest (7 months)

13, 3, 2, 1, 9, 1, 2

## Missed seasonal-sale revenue (modeled)

Skipped 1 Steam seasonal sale window(s) in the last 7 months. Running a -50% discount in those windows is modeled at +$0 net in total, assuming a unit uplift of x2.1 taken from this game's own sale history. Same ±30-50% error range applies.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3964050
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
