# The Witch's Disciples

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3990320
- Developer: Bloom Flash
- Publisher: Kagura Games
- Released: 2026 · Genre: RPG · List price: $12.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $1.0k to $1.6k per month (mid $1.3k)
- Opportunity score: $2.1k/month at x1.60 dormancy multiplier
- Est. lifetime owners: 1.5k · Est. lifetime net revenue: $6.7k
- Review sentiment: 78% positive across 93 reviews (48 from Steam purchases)
- Review velocity: 12.0 reviews/month (6-month average)

## Why it's flagged

- No developer announcement on record, ever
- Last build shipped 5 months ago
- 48% of reviews come from key activations (excluded from revenue estimates)
- Store page localized in only 3 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $2.4k |
| After VAT / sales tax (-13% blended) | $2.1k |
| After refunds (-9.5% median) | $1.9k |
| Net to developer (after Steam 30%) | $1.3k |

## Monthly review counts, oldest to newest (4 months)

36, 3, 5, 4

## Estimated acquisition range

$31.4k to $62.7k (2-4x the trailing net annuity of $15.7k/year). Same error range applies.

## Markets by review language

- english: 21%
- russian: 5% (game NOT localized in this language)
- japanese: 5%
- schinese: 70%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3990320
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
