# Idol Forging

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3990990
- Developer: Sugar Rush
- Publisher: EROLABS Publishing
- Released: 2026 · Genre: Casual · List price: $10.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $283 to $424 per month (mid $353)
- Opportunity score: $353/month at x1.00 dormancy multiplier
- Est. lifetime owners: 2.4k · Est. lifetime net revenue: $8.7k
- Review sentiment: 76% positive across 87 reviews (74 from Steam purchases)
- Review velocity: 3.8 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 6 months ago
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Last build shipped 6 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $641 |
| After VAT / sales tax (-13% blended) | $558 |
| After refunds (-9.5% median) | $505 |
| Net to developer (after Steam 30%) | $353 |

## Monthly review counts, oldest to newest (7 months)

50, 6, 7, 1, 3, 3, 3

## Markets by review language

- russian: 22%
- spanish: 2%
- japanese: 4%
- schinese: 24%
- french: 2%
- english: 22%
- koreana: 25%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3990990
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
