# Puppergeist > ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title. **Measured on 2026-08-30 01:39 UTC.** The whole Steam catalog is re-measured daily; a game that just launched can move a lot between passes. - Steam appid: 4029740 - Developer: Serenity Forge - Released: 2026 · Genre: Action · List price: $4.99 - Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal) - Est. net residual revenue: $3.7k to $5.6k per month (mid $4.6k) - Opportunity score: $4.6k/month at x1.00 dormancy multiplier - Est. lifetime owners: 5.2k · Est. lifetime net revenue: $8.8k - Review sentiment: 98% positive across 157 reviews (131 from Steam purchases) - Review velocity: 111.0 reviews/month (6-month average) ## Why it's flagged - Developer active, last post 0 months ago - Studio active elsewhere (4 titles tracked), so this one may welcome a partner - Last build shipped 0 months ago ## Where a gross dollar goes (monthly, at current velocity) | Stage | USD/month | |---|---| | Gross storefront sales | $8.4k | | After VAT / sales tax (-13% blended) | $7.3k | | After refunds (-9.5% median) | $6.6k | | Net to developer (after Steam 30%) | $4.6k | ## Markets by review language - brazilian: 1% - german: 2% (game NOT localized in this language) - english: 34% - koreana: 3% - russian: 2% - spanish: 1% (game NOT localized in this language) - japanese: 2% - schinese: 55% ## Methodology Units are estimated from Steam-purchase reviews times a release-cohort multiplier, 40-75x by year. Cohorts from 2020 on are calibrated against 182 sales milestones announced by developers; older ones follow the published Boxleiter tables. Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer. Source: https://residualplay.com/game/4029740 Citation: please cite ResidualPlay (https://residualplay.com) when you publish or quote these estimates.