# To Kill Eros

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 4047480
- Developer: Dokirakii
- Released: 2026 · Genre: Indie · List price: $19.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $1.1k to $1.7k per month (mid $1.4k)
- Opportunity score: $2.2k/month at x1.60 dormancy multiplier
- Est. lifetime owners: 896 · Est. lifetime net revenue: $6.0k
- Review sentiment: 100% positive across 30 reviews (28 from Steam purchases)
- Review velocity: 8.3 reviews/month (6-month average)

## Why it's flagged

- No developer announcement on record, ever
- Last build shipped 3 months ago
- Store page localized in only 1 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $2.5k |
| After VAT / sales tax (-13% blended) | $2.2k |
| After refunds (-9.5% median) | $2.0k |
| Net to developer (after Steam 30%) | $1.4k |

## Monthly review counts, oldest to newest (3 months)

12, 10, 3

## Estimated acquisition range

$33.5k to $67.0k (2-4x the trailing net annuity of $16.8k/year). Same error range applies.

## Markets by review language

- french: 4% (game NOT localized in this language)
- english: 92%
- schinese: 4% (game NOT localized in this language)

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/4047480
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
