# Combolands: Roguelike Citybuilder > ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title. **Measured on 2026-08-27 11:12 UTC.** The whole Steam catalog is re-measured daily; a game that just launched can move a lot between passes. - Steam appid: 4075620 - Developer: Crux Games - Released: 2026 · Genre: Indie · List price: $9.99 - Deal grade: A (A = dormant with >=$5k/mo opportunity, D = low signal) - Est. net residual revenue: $17.3k to $26.0k per month (mid $21.7k) - Opportunity score: $28.2k/month at x1.30 dormancy multiplier - Est. lifetime owners: 9.2k · Est. lifetime net revenue: $31.0k - Review sentiment: 96% positive across 324 reviews (289 from Steam purchases) - Review velocity: 258.7 reviews/month (6-month average) ## Why it's flagged - Developer active, last post 0 months ago - Store page localized in only 1 language(s) ## Where a gross dollar goes (monthly, at current velocity) | Stage | USD/month | |---|---| | Gross storefront sales | $39.3k | | After VAT / sales tax (-13% blended) | $34.2k | | After refunds (-9.5% median) | $31.0k | | Net to developer (after Steam 30%) | $21.7k | ## Estimated acquisition range $519.9k to $1.0M (2-4x the trailing net annuity of $260.0k/year). Same error range applies. ## Markets by review language - spanish: 1% (game NOT localized in this language) - japanese: 1% (game NOT localized in this language) - schinese: 2% (game NOT localized in this language) - french: 0% (game NOT localized in this language) - german: 3% (game NOT localized in this language) - english: 90% (game NOT localized in this language) - koreana: 0% (game NOT localized in this language) - russian: 2% (game NOT localized in this language) Localization gap: 100% of measured reviews are written in languages the game does not support (top: english). Localizing is likely immediate market expansion. ## Methodology Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer. Source: https://residualplay.com/game/4075620 Citation: please cite ResidualPlay (https://residualplay.com) when you publish or quote these estimates.