# Void Pachinko

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 4077060
- Developer: Void Shaft Games
- Publisher: 2 Left Thumbs
- Released: 2026 · Genre: Casual · List price: $6.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $2.3k to $3.4k per month (mid $2.9k)
- Opportunity score: $2.9k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 1.6k · Est. lifetime net revenue: $3.7k
- Review sentiment: 90% positive across 52 reviews (49 from Steam purchases)
- Review velocity: 49.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 0 months ago
- Last build shipped 0 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $5.2k |
| After VAT / sales tax (-13% blended) | $4.5k |
| After refunds (-9.5% median) | $4.1k |
| Net to developer (after Steam 30%) | $2.9k |

## Markets by review language

- english: 57%
- koreana: 2% (game NOT localized in this language)
- russian: 4%
- spanish: 20%
- japanese: 4%
- schinese: 9% (game NOT localized in this language)
- french: 2%
- german: 2%

Localization gap: 11% of measured reviews are written in languages the game does not support (top: schinese). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/4077060
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
