# EA SPORTS FC™ 27 > ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title. **Measured on 2026-09-19 02:44 UTC.** The whole Steam catalog is re-measured daily; a game that just launched can move a lot between passes. - Steam appid: 4080220 - Developer: EA CANADA - Publisher: Electronic Arts - Released: 2026 · Genre: Simulation · List price: $69.99 - Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal) - Est. net residual revenue: $214.0k to $321.0k per month (mid $268.0k) - Opportunity score: $268.0k/month at x1.00 dormancy multiplier - Est. lifetime owners: 20.7k · Est. lifetime net revenue: $486.0k - Review sentiment: 58% positive across 598 reviews (518 from Steam purchases) - Review velocity: 456.5 reviews/month (6-month average) ## Why it's flagged - Developer active, last post 0 months ago - Studio active elsewhere (2 titles tracked), so this one may welcome a partner - Last build shipped 0 months ago ## Where a gross dollar goes (monthly, at current velocity) | Stage | USD/month | |---|---| | Gross storefront sales | $486.5k | | After VAT / sales tax (-13% blended) | $423.3k | | After refunds (-9.5% median) | $383.1k | | Net to developer (after Steam 30%) | $268.0k | ## Markets by review language - japanese: 1% - schinese: 10% - french: 4% - german: 8% - spanish: 7% - brazilian: 8% - english: 49% - koreana: 1% - russian: 12% ## Methodology Units are estimated from Steam-purchase reviews times a release-cohort multiplier, 40-75x by year. Cohorts from 2020 on are calibrated against 182 sales milestones announced by developers; older ones follow the published Boxleiter tables. Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer. Source: https://residualplay.com/game/4080220 Citation: please cite ResidualPlay (https://residualplay.com) when you publish or quote these estimates.