# BastionOS

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 4090270
- Developer: Feral Paw
- Released: 2026 · Genre: Action · List price: $3.30
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $885 to $1.3k per month (mid $1.1k)
- Opportunity score: $1.1k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 5.2k · Est. lifetime net revenue: $5.7k
- Review sentiment: 97% positive across 167 reviews (161 from Steam purchases)
- Review velocity: 40.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 4 months ago
- Last build shipped 4 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $2.0k |
| After VAT / sales tax (-13% blended) | $1.7k |
| After refunds (-9.5% median) | $1.6k |
| Net to developer (after Steam 30%) | $1.1k |

## Monthly review counts, oldest to newest (4 months)

60, 56, 25, 19

## Markets by review language

- english: 73%
- spanish: 2% (game NOT localized in this language)
- japanese: 4%
- schinese: 6%
- brazilian: 4%
- french: 3% (game NOT localized in this language)
- german: 4% (game NOT localized in this language)
- koreana: 1% (game NOT localized in this language)
- russian: 4% (game NOT localized in this language)

Localization gap: 14% of measured reviews are written in languages the game does not support (top: russian). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/4090270
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
