# Sacrifice

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 4112790
- Developer: Basue no okiya
- Publisher: HENTAI Plan
- Released: 2026 · Genre: Adventure · List price: $6.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $656 to $984 per month (mid $820)
- Opportunity score: $820/month at x1.00 dormancy multiplier
- Est. lifetime owners: 1.9k · Est. lifetime net revenue: $4.4k
- Review sentiment: 91% positive across 87 reviews (58 from Steam purchases)
- Review velocity: 14.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 6 months ago
- Last build shipped 4 months ago
- Store page localized in only 4 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $1.5k |
| After VAT / sales tax (-13% blended) | $1.3k |
| After refunds (-9.5% median) | $1.2k |
| Net to developer (after Steam 30%) | $820 |

## Monthly review counts, oldest to newest (4 months)

29, 12, 7, 8

## Markets by review language

- schinese: 41%
- brazilian: 4% (game NOT localized in this language)
- english: 33%
- koreana: 2% (game NOT localized in this language)
- russian: 10% (game NOT localized in this language)
- japanese: 10%

Localization gap: 16% of measured reviews are written in languages the game does not support (top: russian). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/4112790
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
