# Bones and Coins > ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title. **Measured on 2026-09-07 21:47 UTC.** The whole Steam catalog is re-measured daily; a game that just launched can move a lot between passes. - Steam appid: 4134650 - Developer: Troyd Games - Publisher: Rogue Duck Interactive - Released: 2026 · Genre: Action · List price: $7.99 - Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal) - Est. net residual revenue: $7.0k to $10.5k per month (mid $8.8k) - Opportunity score: $8.8k/month at x1.00 dormancy multiplier - Est. lifetime owners: 5.4k · Est. lifetime net revenue: $14.4k - Review sentiment: 65% positive across 136 reviews (134 from Steam purchases) - Review velocity: 131.0 reviews/month (6-month average) ## Why it's flagged - Developer active, last post 0 months ago - Studio active elsewhere (2 titles tracked), so this one may welcome a partner ## Where a gross dollar goes (monthly, at current velocity) | Stage | USD/month | |---|---| | Gross storefront sales | $15.9k | | After VAT / sales tax (-13% blended) | $13.9k | | After refunds (-9.5% median) | $12.5k | | Net to developer (after Steam 30%) | $8.8k | ## Markets by review language - koreana: 17% - german: 4% - english: 28% - russian: 8% - spanish: 1% - japanese: 3% - schinese: 35% - brazilian: 2% - french: 2% ## Methodology Units are estimated from Steam-purchase reviews times a release-cohort multiplier, 40-75x by year. Cohorts from 2020 on are calibrated against 182 sales milestones announced by developers; older ones follow the published Boxleiter tables. Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer. Source: https://residualplay.com/game/4134650 Citation: please cite ResidualPlay (https://residualplay.com) when you publish or quote these estimates.