# Motorsport Manager

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 415200
- Developer: Playsport Games
- Publisher: Miniclip
- Released: 2016 · Genre: Racing · List price: $19.99
- Deal grade: A (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $4.0k to $6.0k per month (mid $5.0k)
- Opportunity score: $7.5k/month at x1.50 dormancy multiplier
- Est. lifetime owners: 745.0k · Est. lifetime net revenue: $3.2M
- Review sentiment: 92% positive across 14188 reviews (11461 from Steam purchases)
- Review velocity: 46.7 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 2 months ago
- Last build shipped 8.9 years ago
- Last discounted 1 months ago, 6 sales in the last 12 months
- Proven demand elasticity: x1.3 review velocity during past deep sales

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $9.1k |
| After VAT / sales tax (-13% blended) | $7.9k |
| After refunds (-9.5% median) | $7.2k |
| Net to developer (after Steam 30%) | $5.0k |

## Monthly review counts, oldest to newest (24 months)

38, 39, 28, 36, 39, 41, 37, 47, 46, 42, 41, 60, 40, 24, 35, 21, 53, 29, 43, 61, 38, 41, 55, 42

## Estimated acquisition range

$120.3k to $240.6k (2-4x the trailing net annuity of $60.2k/year). Same error range applies.

## Analyst notes (AI-assisted)

A deep motorsport management simulator where you build and race a team from the bottom up, with real-time strategy and career longevity.

Motorsport Manager generated $3.2M lifetime on 745k units despite zero mainstream marketing, maintains 91% positive reviews, and still earns $5k/mo residual with minimal dev overhead. The game's core loop has proven durable across 8+ years; a publisher reboot or sequel support push could unlock $7.5k/mo opportunity. Current risk: two high-visibility crashing bugs on modern Windows block a meaningful portion of potential reinstalls and new sales.

- Most realistic play: publishing
- Risk (tech): Multiple reports of instant crashes on Windows 10+ systems since original Windows 8 launch; critical blocker for acquisition value if unfixed.
- Risk (market): Predecessor to MM2 (released later) may cannibalize this title's residual; unclear if Miniclip actively maintains or has deprioritized the franchise.

What players are asking for:
- Windows 10/11 compatibility fix and crash resolution
- Higher in-game prize money and sponsor payments for career progression pacing
- Mod workshop and user-generated content support

Suggested first moves:
1. Commission a 20-hour technical audit on Windows 10/11 crash vectors; if fixable under $15k, a single patch release could unlock 2-3x residual uplift within 90 days.
2. Audit Miniclip's MM2 roadmap and live-ops budget; if MM2 is dormant or underperforming, consider acquiring Motorsport Manager's IP to consolidate under a single revival campaign.
3. Test a limited-scope cosmetics or career-booster DLC ($2.99-4.99) with existing user base to validate willingness to spend beyond base purchase and cost-justify ongoing support.

Generated 2026-08-20 from public signals and player reviews. Directional, not diligence.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/415200
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
