# Mushroom Nook

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 4211860
- Developer: HyperstasisGaming
- Released: 2026 · Genre: Casual · List price: $4.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $2.2k to $3.4k per month (mid $2.8k)
- Opportunity score: $2.8k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 11.4k · Est. lifetime net revenue: $19.1k
- Review sentiment: 98% positive across 386 reviews (357 from Steam purchases)
- Review velocity: 67.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 0 months ago
- Last build shipped 0 months ago
- Last discounted 1 months ago, 2 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $5.1k |
| After VAT / sales tax (-13% blended) | $4.4k |
| After refunds (-9.5% median) | $4.0k |
| Net to developer (after Steam 30%) | $2.8k |

## Monthly review counts, oldest to newest (5 months)

99, 44, 34, 47, 111

## Missed seasonal-sale revenue (modeled)

Skipped 1 Steam seasonal sale window(s) in the last 5 months. Running a -50% discount in those windows is modeled at +$2.1k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Markets by review language

- french: 0%
- german: 0%
- english: 5%
- koreana: 3% (game NOT localized in this language)
- russian: 1%
- japanese: 1%
- schinese: 90%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/4211860
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
