# LOW VALUE JOB

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 4228890
- Developer: 弥生開発 / YAYOI KAIHATSU
- Publisher: Distillate G.K.
- Released: 2026 · Genre: Casual · List price: $3.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $268 to $401 per month (mid $334)
- Opportunity score: $334/month at x1.00 dormancy multiplier
- Est. lifetime owners: 1.2k · Est. lifetime net revenue: $1.7k
- Review sentiment: 94% positive across 47 reviews (39 from Steam purchases)
- Review velocity: 10.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 6 months ago
- Last build shipped 6 months ago
- Store page localized in only 3 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $607 |
| After VAT / sales tax (-13% blended) | $528 |
| After refunds (-9.5% median) | $478 |
| Net to developer (after Steam 30%) | $334 |

## Monthly review counts, oldest to newest (4 months)

31, 2, 3, 4

## Markets by review language

- french: 5% (game NOT localized in this language)
- english: 11%
- koreana: 5% (game NOT localized in this language)
- spanish: 3% (game NOT localized in this language)
- japanese: 74%
- schinese: 3%

Localization gap: 13% of measured reviews are written in languages the game does not support (top: koreana). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/4228890
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
