# DON'T STOP SMILING

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 4229600
- Developer: Smiley dog
- Released: 2026 · Genre: Adventure · List price: $3.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $361 to $542 per month (mid $452)
- Opportunity score: $452/month at x1.00 dormancy multiplier
- Est. lifetime owners: 928 · Est. lifetime net revenue: $1.2k
- Review sentiment: 59% positive across 32 reviews (29 from Steam purchases)
- Review velocity: 13.5 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 2 months ago
- Last build shipped 2 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $820 |
| After VAT / sales tax (-13% blended) | $713 |
| After refunds (-9.5% median) | $645 |
| Net to developer (after Steam 30%) | $452 |

## Monthly review counts, oldest to newest (2 months)

20, 7

## Markets by review language

- german: 4% (game NOT localized in this language)
- english: 21%
- koreana: 25%
- russian: 25%
- japanese: 14%
- schinese: 7%
- brazilian: 4% (game NOT localized in this language)

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/4229600
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
