# Midnight Ramen Shop

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 4235390
- Developer: SilentKeep
- Released: 2026 · Genre: Casual · List price: $7.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $500 to $750 per month (mid $625)
- Opportunity score: $625/month at x1.00 dormancy multiplier
- Est. lifetime owners: 928 · Est. lifetime net revenue: $2.5k
- Review sentiment: 94% positive across 34 reviews (29 from Steam purchases)
- Review velocity: 9.3 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 2 months ago
- Last build shipped 2 months ago
- Store page localized in only 4 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $1.1k |
| After VAT / sales tax (-13% blended) | $987 |
| After refunds (-9.5% median) | $894 |
| Net to developer (after Steam 30%) | $625 |

## Monthly review counts, oldest to newest (3 months)

20, 5, 3

## Markets by review language

- french: 4% (game NOT localized in this language)
- english: 56%
- spanish: 7% (game NOT localized in this language)
- japanese: 22%
- schinese: 11%

Localization gap: 11% of measured reviews are written in languages the game does not support (top: spanish). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/4235390
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
