# Path of Idle: Old Gods Rising

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 4243990
- Developer: Small Mill
- Released: 2026 · Genre: Adventure · List price: $9.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $52.3k to $78.4k per month (mid $65.3k)
- Opportunity score: $65.3k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 24.6k · Est. lifetime net revenue: $82.4k
- Review sentiment: 77% positive across 781 reviews (769 from Steam purchases)
- Review velocity: 780.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 0 months ago
- Last build shipped 0 months ago
- Store page localized in only 3 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $118.6k |
| After VAT / sales tax (-13% blended) | $103.2k |
| After refunds (-9.5% median) | $93.4k |
| Net to developer (after Steam 30%) | $65.3k |

## Markets by review language

- french: 1% (game NOT localized in this language)
- russian: 2% (game NOT localized in this language)
- japanese: 0% (game NOT localized in this language)
- schinese: 66%
- brazilian: 2% (game NOT localized in this language)
- german: 1% (game NOT localized in this language)
- english: 25%
- koreana: 2% (game NOT localized in this language)
- spanish: 1% (game NOT localized in this language)

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/4243990
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
