# Parking in Tight Spaces > ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title. **Measured on 2026-08-30 06:11 UTC.** The whole Steam catalog is re-measured daily; a game that just launched can move a lot between passes. - Steam appid: 4265570 - Developer: Hungry Devs - Publisher: PlayWay S.A. - Released: 2026 · Genre: Indie · List price: $9.99 - Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal) - Est. net residual revenue: $2.2k to $3.3k per month (mid $2.7k) - Opportunity score: $2.7k/month at x1.00 dormancy multiplier - Est. lifetime owners: 1.5k · Est. lifetime net revenue: $5.0k - Review sentiment: 81% positive across 42 reviews (37 from Steam purchases) - Review velocity: 32.6 reviews/month (6-month average) ## Why it's flagged - Developer active, last post 0 months ago - Last build shipped 0 months ago ## Where a gross dollar goes (monthly, at current velocity) | Stage | USD/month | |---|---| | Gross storefront sales | $5.0k | | After VAT / sales tax (-13% blended) | $4.3k | | After refunds (-9.5% median) | $3.9k | | Net to developer (after Steam 30%) | $2.7k | ## Markets by review language - french: 8% - english: 75% - russian: 8% - spanish: 6% - schinese: 3% ## Methodology Units are estimated from Steam-purchase reviews times a release-cohort multiplier, 40-75x by year. Cohorts from 2020 on are calibrated against 182 sales milestones announced by developers; older ones follow the published Boxleiter tables. Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer. Source: https://residualplay.com/game/4265570 Citation: please cite ResidualPlay (https://residualplay.com) when you publish or quote these estimates.