# MITNAL

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 4273050
- Developer: MixoNat
- Released: 2026 · Genre: Adventure · List price: $3.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $214 to $321 per month (mid $268)
- Opportunity score: $428/month at x1.60 dormancy multiplier
- Est. lifetime owners: 1.5k · Est. lifetime net revenue: $2.1k
- Review sentiment: 84% positive across 50 reviews (48 from Steam purchases)
- Review velocity: 8.0 reviews/month (6-month average)

## Why it's flagged

- No developer announcement on record, ever
- Studio active elsewhere (4 titles tracked), so this one may welcome a partner
- Last build shipped 6 months ago
- Store page localized in only 1 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $486 |
| After VAT / sales tax (-13% blended) | $423 |
| After refunds (-9.5% median) | $382 |
| Net to developer (after Steam 30%) | $268 |

## Monthly review counts, oldest to newest (6 months)

10, 19, 7, 6, 2, 4

## Estimated acquisition range

$6.4k to $12.8k (2-4x the trailing net annuity of $3.2k/year). Same error range applies.

## Markets by review language

- russian: 2% (game NOT localized in this language)
- spanish: 2% (game NOT localized in this language)
- schinese: 7% (game NOT localized in this language)
- french: 2% (game NOT localized in this language)
- german: 9% (game NOT localized in this language)
- english: 78% (game NOT localized in this language)

Localization gap: 100% of measured reviews are written in languages the game does not support (top: english). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/4273050
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
