# Friendly Steps > ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title. **Measured on 2026-09-04 06:15 UTC.** The whole Steam catalog is re-measured daily; a game that just launched can move a lot between passes. - Steam appid: 4279630 - Developer: KORO.GAMES - Publisher: Ytopia - Released: 2026 · Genre: Adventure · List price: $7.99 - Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal) - Est. net residual revenue: $2.3k to $3.5k per month (mid $2.9k) - Opportunity score: $2.9k/month at x1.00 dormancy multiplier - Est. lifetime owners: 2.2k · Est. lifetime net revenue: $5.9k - Review sentiment: 66% positive across 70 reviews (55 from Steam purchases) - Review velocity: 43.2 reviews/month (6-month average) ## Why it's flagged - Developer active, last post 0 months ago - Studio active elsewhere (3 titles tracked), so this one may welcome a partner ## Where a gross dollar goes (monthly, at current velocity) | Stage | USD/month | |---|---| | Gross storefront sales | $5.2k | | After VAT / sales tax (-13% blended) | $4.6k | | After refunds (-9.5% median) | $4.1k | | Net to developer (after Steam 30%) | $2.9k | ## Markets by review language - japanese: 2% - schinese: 17% - french: 6% - german: 4% - english: 25% - russian: 45% - spanish: 2% ## Methodology Units are estimated from Steam-purchase reviews times a release-cohort multiplier, 40-75x by year. Cohorts from 2020 on are calibrated against 182 sales milestones announced by developers; older ones follow the published Boxleiter tables. Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer. Source: https://residualplay.com/game/4279630 Citation: please cite ResidualPlay (https://residualplay.com) when you publish or quote these estimates.