# Warhammer 40,000: Fire Warrior (Classic)

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 4280930
- Developer: Kuju Entertainment
- Publisher: SNEG
- Released: 2026 · Genre: Action · List price: $9.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $6.9k to $10.4k per month (mid $8.7k)
- Opportunity score: $8.7k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 13.4k · Est. lifetime net revenue: $44.9k
- Review sentiment: 75% positive across 447 reviews (419 from Steam purchases)
- Review velocity: 103.5 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 1 months ago
- Last build shipped 3 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $15.7k |
| After VAT / sales tax (-13% blended) | $13.7k |
| After refunds (-9.5% median) | $12.4k |
| Net to developer (after Steam 30%) | $8.7k |

## Monthly review counts, oldest to newest (4 months)

277, 61, 49, 27

## Markets by review language

- brazilian: 1% (game NOT localized in this language)
- french: 2%
- german: 0%
- english: 65%
- russian: 25% (game NOT localized in this language)
- spanish: 5%
- schinese: 1% (game NOT localized in this language)

Localization gap: 27% of measured reviews are written in languages the game does not support (top: russian). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/4280930
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
