# Warhammer: Mark of Chaos - Gold Edition (Classic)

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 4280940
- Developer: Black Hole Entertainment
- Publisher: SNEG
- Released: 2026 · Genre: Strategy · List price: $14.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $4.4k to $6.7k per month (mid $5.6k)
- Opportunity score: $5.6k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 5.7k · Est. lifetime net revenue: $28.8k
- Review sentiment: 96% positive across 189 reviews (179 from Steam purchases)
- Review velocity: 44.2 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 1 months ago
- Last build shipped 3 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $10.1k |
| After VAT / sales tax (-13% blended) | $8.8k |
| After refunds (-9.5% median) | $7.9k |
| Net to developer (after Steam 30%) | $5.6k |

## Monthly review counts, oldest to newest (4 months)

123, 31, 13, 10

## Markets by review language

- brazilian: 1% (game NOT localized in this language)
- french: 4%
- german: 2%
- english: 52%
- russian: 34% (game NOT localized in this language)
- spanish: 7%
- schinese: 1% (game NOT localized in this language)

Localization gap: 35% of measured reviews are written in languages the game does not support (top: russian). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/4280940
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
