# Miracle Brave

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 4284660
- Developer: 1029studio
- Released: 2026 · Genre: Casual · List price: $6.60
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $686 to $1.0k per month (mid $858)
- Opportunity score: $858/month at x1.00 dormancy multiplier
- Est. lifetime owners: 960 · Est. lifetime net revenue: $2.1k
- Review sentiment: 89% positive across 61 reviews (30 from Steam purchases)
- Review velocity: 15.5 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 3 months ago
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Last build shipped 3 months ago
- 51% of reviews come from key activations (excluded from revenue estimates)
- Last discounted 1 months ago, 4 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $1.6k |
| After VAT / sales tax (-13% blended) | $1.4k |
| After refunds (-9.5% median) | $1.2k |
| Net to developer (after Steam 30%) | $858 |

## Monthly review counts, oldest to newest (2 months)

29, 2

## Missed seasonal-sale revenue (modeled)

Skipped 2 Steam seasonal sale window(s) in the last 2 months. Running a -50% discount in those windows is modeled at +$858 net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Markets by review language

- german: 4%
- english: 11%
- koreana: 7%
- japanese: 11%
- schinese: 67%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/4284660
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
