# Deliver Us The Moon

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 428660
- Developer: KeokeN Interactive
- Publisher: Wired Productions
- Released: 2019 · Genre: Action · List price: $24.99
- Deal grade: A (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $8.6k to $12.9k per month (mid $10.8k)
- Opportunity score: $16.2k/month at x1.50 dormancy multiplier
- Est. lifetime owners: 298.5k · Est. lifetime net revenue: $1.6M
- Review sentiment: 88% positive across 9528 reviews (7462 from Steam purchases)
- Review velocity: 80.3 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 3 months ago
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Last build shipped 3.4 years ago
- Last discounted 1 months ago, 6 sales in the last 12 months
- Proven demand elasticity: x2.2 review velocity during past deep sales

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $19.6k |
| After VAT / sales tax (-13% blended) | $17.0k |
| After refunds (-9.5% median) | $15.4k |
| Net to developer (after Steam 30%) | $10.8k |

## Monthly review counts, oldest to newest (24 months)

32, 93, 105, 53, 65, 63, 31, 46, 33, 253, 63, 86, 46, 97, 48, 36, 54, 49, 33, 74, 47, 194, 67, 67

## Estimated acquisition range

$258.9k to $517.8k (2-4x the trailing net annuity of $129.5k/year). Same error range applies.

## Analyst notes (AI-assisted)

A first-person narrative adventure set on the Moon, blending environmental puzzles, exploration, and sci-fi storytelling with a focus on atmosphere over action.

Deliver Us The Moon has generated $1.6M lifetime revenue from 298k units at a $24.99 price point, maintains 88% positive reviews, and still earns $10.8k/mo residually despite launching in 2019. The title suffers from persistent control and performance complaints that have never been addressed, and a sequel now exists (mentioned by players), which fragments the franchise. For a publisher or studio with strong optimization expertise, acquiring the back-catalog rights offers steady indie revenue with minimal marketing spend, though the original's technical debt may limit revival appeal without significant rework.

- Most realistic play: acquisition
- Risk (tech): Multiple reviews cite unresolved input lag, sluggish controls, and performance issues since 2019 launch; developer last posted 3.3 months ago, suggesting maintenance is minimal.
- Risk (market): Sequel now live has likely cannibalized player base and new sales velocity; original title is quieter than ever despite positive sentiment.
- Risk (other): Story-heavy walking sim with short playtime (4-14 hours) has limited replayability and sits outside mainstream action trends.

What players are asking for:
- Fix input lag and character responsiveness (mentioned in 4+ reviews as game-breaking)
- Improve hologram/audio quality and accessibility of story delivery
- Clarify game guidance and onboarding for puzzle progression

Suggested first moves:
1. Audit current codebase and identify root cause of input lag (likely engine config or character controller implementation); estimate rework cost vs. residual revenue trajectory.
2. Assess sequel adoption and player migration; determine if original should be delisted, bundled, or refreshed as 'Director's Cut' with fixes.
3. Evaluate licensing terms with Wired Productions (current publisher) to determine acquisition feasibility; confirm IP ownership chain and any contractual ties to original dev.

Generated 2026-08-20 from public signals and player reviews. Directional, not diligence.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/428660
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
