# Manga Club Advisor wants to support Saeki Sasara

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 4295960
- Developer: キラ☆タマ
- Publisher: Oπ
- Released: 2026 · Genre: Casual · List price: $11.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $5.9k to $8.8k per month (mid $7.3k)
- Opportunity score: $7.3k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 2.5k · Est. lifetime net revenue: $10.2k
- Review sentiment: 88% positive across 114 reviews (79 from Steam purchases)
- Review velocity: 73.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 1 months ago
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Last build shipped 1 months ago
- Store page localized in only 4 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $13.3k |
| After VAT / sales tax (-13% blended) | $11.6k |
| After refunds (-9.5% median) | $10.5k |
| Net to developer (after Steam 30%) | $7.3k |

## Monthly review counts, oldest to newest (1 months)

73

## Markets by review language

- schinese: 47%
- brazilian: 2% (game NOT localized in this language)
- english: 31%
- koreana: 5% (game NOT localized in this language)
- russian: 2% (game NOT localized in this language)
- japanese: 14%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/4295960
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
