# Raising a Happy NEET

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 4321500
- Developer: るりりソフト
- Publisher: akaeroCore
- Released: 2026 · Genre: Casual · List price: $7.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $5.2k to $7.8k per month (mid $6.5k)
- Opportunity score: $6.5k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 9.8k · Est. lifetime net revenue: $26.1k
- Review sentiment: 92% positive across 358 reviews (305 from Steam purchases)
- Review velocity: 97.7 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 0 months ago
- Last build shipped 4 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $11.9k |
| After VAT / sales tax (-13% blended) | $10.3k |
| After refunds (-9.5% median) | $9.4k |
| Net to developer (after Steam 30%) | $6.5k |

## Monthly review counts, oldest to newest (3 months)

196, 45, 52

## Markets by review language

- russian: 4% (game NOT localized in this language)
- spanish: 1% (game NOT localized in this language)
- japanese: 3%
- schinese: 44%
- brazilian: 1% (game NOT localized in this language)
- french: 0% (game NOT localized in this language)
- english: 22%
- koreana: 25%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/4321500
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
