# Radiance of Annihilation -Disorder Eclipse-

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 4353600
- Developer: Courreges Accel
- Publisher: Kagura Games
- Released: 2026 · Genre: Adventure · List price: $6.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $434 to $650 per month (mid $542)
- Opportunity score: $867/month at x1.60 dormancy multiplier
- Est. lifetime owners: 1.2k · Est. lifetime net revenue: $2.9k
- Review sentiment: 79% positive across 80 reviews (38 from Steam purchases)
- Review velocity: 9.2 reviews/month (6-month average)

## Why it's flagged

- No developer announcement on record, ever
- Last build shipped 4 months ago
- 52% of reviews come from key activations (excluded from revenue estimates)
- Store page localized in only 2 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $984 |
| After VAT / sales tax (-13% blended) | $856 |
| After refunds (-9.5% median) | $775 |
| Net to developer (after Steam 30%) | $542 |

## Monthly review counts, oldest to newest (4 months)

29, 4, 3, 1

## Estimated acquisition range

$13.0k to $26.0k (2-4x the trailing net annuity of $6.5k/year). Same error range applies.

## Markets by review language

- english: 42%
- koreana: 3% (game NOT localized in this language)
- schinese: 56%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/4353600
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
