# she danced in the wind like a holographic dream before the world died > ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title. **Measured on 2026-09-04 20:58 UTC.** The whole Steam catalog is re-measured daily; a game that just launched can move a lot between passes. - Steam appid: 4430780 - Developer: alienmelon - Released: 2026 · Genre: Indie · List price: $1.99 - Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal) - Est. net residual revenue: $60 to $89 per month (mid $74) - Opportunity score: $141/month at x1.90 dormancy multiplier - Est. lifetime owners: 1.0k · Est. lifetime net revenue: $667 - Review sentiment: 96% positive across 28 reviews (25 from Steam purchases) - Review velocity: 4.5 reviews/month (6-month average) ## Why it's flagged - No developer announcement on record, ever - Studio inactive: no public activity across 2 tracked titles - Store page localized in only 1 language(s) ## Where a gross dollar goes (monthly, at current velocity) | Stage | USD/month | |---|---| | Gross storefront sales | $135 | | After VAT / sales tax (-13% blended) | $118 | | After refunds (-9.5% median) | $106 | | Net to developer (after Steam 30%) | $74 | ## Monthly review counts, oldest to newest (4 months) 6, 9, 4, 5 ## Methodology Units are estimated from Steam-purchase reviews times a release-cohort multiplier, 40-75x by year. Cohorts from 2020 on are calibrated against 182 sales milestones announced by developers; older ones follow the published Boxleiter tables. Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer. Source: https://residualplay.com/game/4430780 Citation: please cite ResidualPlay (https://residualplay.com) when you publish or quote these estimates.