# Abandoned Stories: Inherited Silence

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 4478760
- Developer: _atfs
- Released: 2026 · Genre: Action · List price: $2.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $337 to $505 per month (mid $421)
- Opportunity score: $421/month at x1.00 dormancy multiplier
- Est. lifetime owners: 2.8k · Est. lifetime net revenue: $2.8k
- Review sentiment: 96% positive across 95 reviews (86 from Steam purchases)
- Review velocity: 16.8 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 1 months ago
- Last build shipped 1 months ago
- Last discounted 0 months ago, 4 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $764 |
| After VAT / sales tax (-13% blended) | $665 |
| After refunds (-9.5% median) | $602 |
| Net to developer (after Steam 30%) | $421 |

## Monthly review counts, oldest to newest (5 months)

37, 25, 9, 4, 9

## Missed seasonal-sale revenue (modeled)

Skipped 1 Steam seasonal sale window(s) in the last 5 months. Running a -50% discount in those windows is modeled at +$464 net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Markets by review language

- german: 10%
- english: 49%
- koreana: 18%
- russian: 1%
- spanish: 2%
- japanese: 2%
- schinese: 11%
- french: 5%
- brazilian: 1%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/4478760
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
