# Goblin Attack

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 4502210
- Developer: BODOS
- Publisher: Stay2Busy
- Released: 2026 · Genre: Casual · List price: $3.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $1.9k to $2.8k per month (mid $2.3k)
- Opportunity score: $2.3k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 2.3k · Est. lifetime net revenue: $3.0k
- Review sentiment: 75% positive across 73 reviews (71 from Steam purchases)
- Review velocity: 70.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 1 months ago
- Last build shipped 0 months ago
- Last discounted 1 months ago, 1 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $4.3k |
| After VAT / sales tax (-13% blended) | $3.7k |
| After refunds (-9.5% median) | $3.3k |
| Net to developer (after Steam 30%) | $2.3k |

## Monthly review counts, oldest to newest (1 months)

70

## Markets by review language

- english: 60%
- koreana: 6%
- russian: 6%
- spanish: 6%
- japanese: 9%
- schinese: 9%
- german: 6%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/4502210
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
