# Doom Survivor: Horde Rush

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 4520940
- Developer: Crazy Studio
- Released: 2026 · Genre: Casual · List price: $2.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $261 to $391 per month (mid $326)
- Opportunity score: $326/month at x1.00 dormancy multiplier
- Est. lifetime owners: 1.2k · Est. lifetime net revenue: $1.3k
- Review sentiment: 88% positive across 49 reviews (39 from Steam purchases)
- Review velocity: 13.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 2 months ago
- Studio active elsewhere (3 titles tracked), so this one may welcome a partner
- Last build shipped 2 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $592 |
| After VAT / sales tax (-13% blended) | $515 |
| After refunds (-9.5% median) | $466 |
| Net to developer (after Steam 30%) | $326 |

## Monthly review counts, oldest to newest (3 months)

35, 3, 1

## Markets by review language

- koreana: 3%
- schinese: 97%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/4520940
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
