# Clutch Legend: FPS Career Simulator

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 4530610
- Developer: Federico Mariotti
- Released: 2026 · Genre: Casual · List price: $6.49
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $435 to $653 per month (mid $544)
- Opportunity score: $816/month at x1.50 dormancy multiplier
- Est. lifetime owners: 1.1k · Est. lifetime net revenue: $2.4k
- Review sentiment: 89% positive across 38 reviews (34 from Steam purchases)
- Review velocity: 10.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 0 months ago
- Last build shipped 0 months ago
- No Steam discount in 4.0 years (deepest tracked: -0%)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $988 |
| After VAT / sales tax (-13% blended) | $859 |
| After refunds (-9.5% median) | $778 |
| Net to developer (after Steam 30%) | $544 |

## Monthly review counts, oldest to newest (3 months)

4, 19, 7

## Missed seasonal-sale revenue (modeled)

Skipped 2 Steam seasonal sale window(s) in the last 3 months. Running a -50% discount in those windows is modeled at +$707 net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Estimated acquisition range

$13.1k to $26.1k (2-4x the trailing net annuity of $6.5k/year). Same error range applies.

## Markets by review language

- german: 6%
- english: 61%
- russian: 19%
- spanish: 3% (game NOT localized in this language)
- brazilian: 6% (game NOT localized in this language)
- french: 3% (game NOT localized in this language)

Localization gap: 13% of measured reviews are written in languages the game does not support (top: brazilian). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/4530610
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
