# Guandan > ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title. **Measured on 2026-08-29 14:57 UTC.** The whole Steam catalog is re-measured daily; a game that just launched can move a lot between passes. - Steam appid: 4582780 - Developer: Pixel Dance - Released: 2026 · Genre: Casual · List price: $4.99 - Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal) - Est. net residual revenue: $904 to $1.4k per month (mid $1.1k) - Opportunity score: $1.7k/month at x1.50 dormancy multiplier - Est. lifetime owners: 1.1k · Est. lifetime net revenue: $1.8k - Review sentiment: 93% positive across 27 reviews (27 from Steam purchases) - Review velocity: 27.0 reviews/month (6-month average) ## Why it's flagged - Developer active, last post 2 months ago - Last build shipped 2 months ago - No Steam discount in 4.0 years (deepest tracked: -0%) ## Where a gross dollar goes (monthly, at current velocity) | Stage | USD/month | |---|---| | Gross storefront sales | $2.1k | | After VAT / sales tax (-13% blended) | $1.8k | | After refunds (-9.5% median) | $1.6k | | Net to developer (after Steam 30%) | $1.1k | ## Estimated acquisition range $27.1k to $54.2k (2-4x the trailing net annuity of $13.6k/year). Same error range applies. ## Markets by review language - english: 4% - schinese: 96% ## Methodology Units are estimated from Steam-purchase reviews times a release-cohort multiplier, 40-75x by year. Cohorts from 2020 on are calibrated against 182 sales milestones announced by developers; older ones follow the published Boxleiter tables. Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer. Source: https://residualplay.com/game/4582780 Citation: please cite ResidualPlay (https://residualplay.com) when you publish or quote these estimates.