# Legacy of Subjugation > ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title. **Measured on 2026-09-03 15:01 UTC.** The whole Steam catalog is re-measured daily; a game that just launched can move a lot between passes. - Steam appid: 4712500 - Developer: Problematic Faves - Released: 2026 · Genre: RPG · List price: $14.99 - Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal) - Est. net residual revenue: $2.3k to $3.5k per month (mid $2.9k) - Opportunity score: $3.8k/month at x1.30 dormancy multiplier - Est. lifetime owners: 1.0k · Est. lifetime net revenue: $5.2k - Review sentiment: 96% positive across 28 reviews (26 from Steam purchases) - Review velocity: 23.2 reviews/month (6-month average) ## Why it's flagged - Developer active, last post 0 months ago - Store page localized in only 1 language(s) - Last discounted 1 months ago, 1 sales in the last 12 months ## Where a gross dollar goes (monthly, at current velocity) | Stage | USD/month | |---|---| | Gross storefront sales | $5.3k | | After VAT / sales tax (-13% blended) | $4.6k | | After refunds (-9.5% median) | $4.2k | | Net to developer (after Steam 30%) | $2.9k | ## Monthly review counts, oldest to newest (1 months) 25 ## Estimated acquisition range $70.1k to $140.2k (2-4x the trailing net annuity of $35.0k/year). Same error range applies. ## Markets by review language - english: 85% - russian: 10% (game NOT localized in this language) - german: 5% (game NOT localized in this language) Localization gap: 15% of measured reviews are written in languages the game does not support (top: russian). Localizing is likely immediate market expansion. ## Methodology Units are estimated from Steam-purchase reviews times a release-cohort multiplier, 40-75x by year. Cohorts from 2020 on are calibrated against 182 sales milestones announced by developers; older ones follow the published Boxleiter tables. Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer. Source: https://residualplay.com/game/4712500 Citation: please cite ResidualPlay (https://residualplay.com) when you publish or quote these estimates.