# Cultivation Idle

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 4727230
- Developer: 老鱼工作室
- Released: 2026 · Genre: Casual · List price: $1.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $467 to $701 per month (mid $584)
- Opportunity score: $584/month at x1.00 dormancy multiplier
- Est. lifetime owners: 1.9k · Est. lifetime net revenue: $1.2k
- Review sentiment: 77% positive across 61 reviews (58 from Steam purchases)
- Review velocity: 35.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 0 months ago
- Last build shipped 0 months ago
- Store page localized in only 2 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $1.1k |
| After VAT / sales tax (-13% blended) | $922 |
| After refunds (-9.5% median) | $835 |
| Net to developer (after Steam 30%) | $584 |

## Monthly review counts, oldest to newest (1 months)

35

## Markets by review language

- schinese: 93%
- english: 7%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/4727230
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
