# Pick Ball

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 4763080
- Developer: Blueberry Studio
- Publisher: Enter the Game Studios
- Released: 2026 · Genre: Casual · List price: $2.49
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $1.4k to $2.1k per month (mid $1.7k)
- Opportunity score: $1.7k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 2.6k · Est. lifetime net revenue: $2.2k
- Review sentiment: 65% positive across 89 reviews (82 from Steam purchases)
- Review velocity: 82.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 0 months ago
- Last build shipped 1 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $3.1k |
| After VAT / sales tax (-13% blended) | $2.7k |
| After refunds (-9.5% median) | $2.4k |
| Net to developer (after Steam 30%) | $1.7k |

## Markets by review language

- french: 1% (game NOT localized in this language)
- german: 8% (game NOT localized in this language)
- english: 57%
- koreana: 11%
- russian: 3% (game NOT localized in this language)
- japanese: 13%
- schinese: 6%
- brazilian: 1% (game NOT localized in this language)

Localization gap: 13% of measured reviews are written in languages the game does not support (top: german). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/4763080
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
