# The One Fish

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 4883580
- Developer: re:try 
- Publisher: re:try
- Released: 2026 · Genre: Action · List price: $7.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $5.5k to $8.2k per month (mid $6.8k)
- Opportunity score: $6.8k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 3.2k · Est. lifetime net revenue: $8.7k
- Review sentiment: 78% positive across 120 reviews (101 from Steam purchases)
- Review velocity: 102.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 0 months ago
- Last build shipped 0 months ago
- Store page localized in only 1 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $12.4k |
| After VAT / sales tax (-13% blended) | $10.8k |
| After refunds (-9.5% median) | $9.8k |
| Net to developer (after Steam 30%) | $6.8k |

## Markets by review language

- spanish: 1% (game NOT localized in this language)
- brazilian: 1% (game NOT localized in this language)
- french: 5% (game NOT localized in this language)
- german: 1% (game NOT localized in this language)
- english: 81%
- koreana: 7% (game NOT localized in this language)
- russian: 3% (game NOT localized in this language)

Localization gap: 19% of measured reviews are written in languages the game does not support (top: koreana). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/4883580
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
