# Heroes Of Might And Magic III > ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title. **Measured on 2026-08-30 03:54 UTC.** The whole Steam catalog is re-measured daily; a game that just launched can move a lot between passes. - Steam appid: 4921760 - Developer: Ubisoft - Released: 2026 · Genre: Strategy · List price: $9.99 - Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal) - Est. net residual revenue: $7.1k to $10.7k per month (mid $8.9k) - Opportunity score: $8.9k/month at x1.00 dormancy multiplier - Est. lifetime owners: 4.3k · Est. lifetime net revenue: $14.3k - Review sentiment: 56% positive across 108 reviews (107 from Steam purchases) - Review velocity: 106.0 reviews/month (6-month average) ## Why it's flagged - Developer active, last post 0 months ago - Studio active elsewhere (15 titles tracked), so this one may welcome a partner - Last build shipped 0 months ago - Store page localized in only 4 language(s) ## Where a gross dollar goes (monthly, at current velocity) | Stage | USD/month | |---|---| | Gross storefront sales | $16.1k | | After VAT / sales tax (-13% blended) | $14.0k | | After refunds (-9.5% median) | $12.7k | | Net to developer (after Steam 30%) | $8.9k | ## Markets by review language - english: 42% - koreana: 1% (game NOT localized in this language) - russian: 30% (game NOT localized in this language) - spanish: 1% (game NOT localized in this language) - schinese: 22% (game NOT localized in this language) - brazilian: 1% (game NOT localized in this language) - french: 1% - german: 1% (game NOT localized in this language) Localization gap: 57% of measured reviews are written in languages the game does not support (top: russian). Localizing is likely immediate market expansion. ## Methodology Units are estimated from Steam-purchase reviews times a release-cohort multiplier, 40-75x by year. Cohorts from 2020 on are calibrated against 182 sales milestones announced by developers; older ones follow the published Boxleiter tables. Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer. Source: https://residualplay.com/game/4921760 Citation: please cite ResidualPlay (https://residualplay.com) when you publish or quote these estimates.